
Developer/publisher: Remedy Entertainment
Platforms: Steam (Windows), Epic Games Store, PlayStation 5, Xbox Series X/S, Xbox for PC. Coming to Mac via Steam and the App Store later this year
Price: $60
Yes, is an indie game, even if it has a far bigger budget than most games we feature in this weekly roundup. I even saw a full-screen homepage ad for it when I opened my browser on Thursday, the day it was released. Still, Remedy is an independent studio, so it falls within our remit.
I've been looking forward to this ever since we learned five years ago that a sequel to was likely on the way. I figured we'd see more of Jesse Faden's misadventures through The Oldest House. But that's not the case here.
Remedy isn't a studio known for sticking to convention. It defied expectations by making Jesse's brother Dylan the protagonist, expanding the scope from the confines of a shape-shifting building to an open world and ditching the morphable service weapon in favor of melee combat.
I haven't had time to jump in yet and I'm very much looking forward to doing that over the weekend. The reviews I've read have generally been positive, though some noted that the combat becomes repetitive. I don't mind that much, though. The combat wasn't what I cared about in . The world and story Remedy built in that game were confounding and captivating, and that's what I'm ready to see more of in . If combat gets too tedious, there's always the option to turn on invincibility and one-hit kills.
Stick It to the Stickman
Developer: Free Lives
Publisher: Devolver Digital
Platform: Steam (Windows, Mac, SteamOS/Linux; Steam Deck Verified)
Price: Usually $12, with a 50 percent discount until October 1
I appreciate art that has a clear point of view, and Stick It to the Stickman doesn't shy away from getting its point across. This is a satirical, anti-capitalist roguelite brawler. The main loop sees you rise up the corporate ladder (well, the floors of a building) to defeat your company's CEO and take their job. Then you do it all over again as a new employee. The rate of turnover at this company is incredibly high, so I think it says something that the characters are effectively stick figures with few defining features.
Along the way, you'll battle your coworkers using a wide range of attacks, from a staple gun and flying kick to a hadouken and a projectile coffee mug. You'll start each run (which takes just a few minutes) with a certain character trait and a few moves, and unlock and upgrade abilities as you move through the building. There's lots going on in the overworld too, where you might be tasked with tackling protestors or earn a Grand Theft Auto-style police wanted level.
I've played an hour or so of Stick It to the Stickman, which left early access this week and I've enjoyed my time with it so far. The animations are smooth and kicking enemies through windows or into electrical panels does not get old. I'm tickled by the frequent appearances of the former colleague who recommends your first character for a job and is immediately replaced by them. The short runs help make it a good Steam Deck game too.
It's probably not best to think about what's going on too closely, though. Spending your avatars' hard-earned cash on expanding the company feels ghoulish, even if you do get some perks out of it.
Developer: Rohan Nowell
Publisher: Rotub Games
Platform: Steam (Windows; Steam Deck Verified)
Price: Usually $15, with a 10 percent discount until October 8
In , the outfits that you unlock for the trouble-making pup are called "pawjamas." That's all I really needed to know to realize this adventure game is for me. It helps that reviews have suggested fans of and (I like both of those!) will enjoy it.
You play as Charlie, a pup that's left home alone by its owner, and your mission is to cause carnage and impress his friends. You'll earn badges for your mischievous deeds, which may just involve a diamond heist. It looks chaotic and pretty cute. Sometimes, you just need something that's chaotic and pretty cute.
Video Game Menu: The Game
Developer/publisher: Sebastian Gioseffi
Platforms: Steam (Windows), Itch
Price: Usually $4, with a 10 percent discount on Steam until September 30
Video Game Menu: The Game is one of the titles included in the Out of the Box showcase. It's a short game that slots into the burgeoning Fake OS genre while simultaneously parodying that category. As you might imagine, it's all about navigating a video game menu system. Things very quickly get utterly ridiculous.
I've played a bit of and developer Sebastian Gioseffi sets the right tone immediately. As I do with pretty much every game, I opened the settings before doing anything else. I was tickled to see a drop-down menu that allowed me to choose from a range of emotional depth options for the challenges, ranging from "I Just Wanna Kill Some Zombies" to . Turn on the gore option and every time you toggle a setting, there's a splash of blood. If you like to see numbers arbitrarily go up, why not switch on the random score? You'll never guess what happens when you enable airplane mode either.
I hadn't even started the game yet and I was enjoying how the settings warped what I was seeing and hearing. I won't give anything else away, but if you're looking for something silly to play this weekend, is right there.